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Feature Requests

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display sync required with turn cycle
when in cartography mode the characters move slower than turn cycle can end. So the rendering of characters lags behind and you can get a massive blob of characters going if you just hit "next turn" a lot. It is kind of fun to make the blob though :)
1
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under review
tab to select next unit
tab to select next unit. regardless of tile or unit type
2
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under review
Easier loyalty colors
Hard to see some flags for what team is loyal to what other team, making this more clear like a "Loyal to Player A" above would be much easier.
1
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under review
steps for each walk Too cumbersome
steps for each walk Too cumbersome. If possible, want to reduce those steps. In order not to cause boredom in walking each eye, such as being able to Drag and Drop and must be able to order more than 1 box to 1 box, must be able to order in advance automatically.
3
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under review
Give control of surrounding built tiles (farms, village, etc) to Player
1
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under review
Ships
1
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under review
Desert Climate Tiles
1
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under review
Icy climate tiles
1
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under review
Walls
Builder takes one turn to build 1 hex side wall. 5 or x strength. Each army attack takes strength down
1
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under review
Army Loadout Based on Points and Unit Cards You Have
Think of WH40K army building
1
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under review
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